16 Dec 11, 09:11AM
Why do people not get this, its got nothing to do with hit reg. when i am shooting someone and i know someone is moving behind me (having seen them as i turn to face my enemy) i can judge where they will be turn and blast the crap out of em. Not so when they are laging like a granny on pension day.
And yes while its true that if you point your gun at someone the hit is only registered when you click the mouse and your crosshair is over them (not in front of them) but that is irrelevant. because it takes time for your brain to process and your fingers to move ect so you are always pointing slightly ahead of where you want to be. I find i may get one hit, then suddenly the player is behind me cause my client has updated his position after his lag. so instead of getting the chance to shoot him as he runs past I now have to turn around quickly and hope he doesnt warp again.
I am getting bored explaining this, some people will never believe that lag effects gameplay, most other people know it does and for them i would say give this new server a go see if it works for you.
And yes while its true that if you point your gun at someone the hit is only registered when you click the mouse and your crosshair is over them (not in front of them) but that is irrelevant. because it takes time for your brain to process and your fingers to move ect so you are always pointing slightly ahead of where you want to be. I find i may get one hit, then suddenly the player is behind me cause my client has updated his position after his lag. so instead of getting the chance to shoot him as he runs past I now have to turn around quickly and hope he doesnt warp again.
I am getting bored explaining this, some people will never believe that lag effects gameplay, most other people know it does and for them i would say give this new server a go see if it works for you.