13 Dec 11, 02:25AM
(13 Dec 11, 12:35AM)Roflcopter Wrote: Some people get many less hits as a result of hit-reg issues while others experience almost no hit-loss. For instance, on hlin, Newbie and I took turns shooting at each other from very close range while the other stood still (i.e. in circumstances where we can be sure spread plays no part) and Newbie suffered no lost bullets while I suffered between one and two out of five lost bullets almost every time (with AR).
Most people right now seem to have very close to 100% hit-reg so I doubt it really affected the intended balance. That is, I think the intended balance was likely made by people without much hit-loss so the patch just brings those affected up to the intended amounts. In any case things are a lot less clear-cut than your post suggests.
I approve this message. :D
It's not about skill after all, some computers were destined to suffer from this bug while others get advantage from it!
Just dont blame it on anti-cheat, without it we wouldn't be able to play 2 straight games on pubs, just like in 104.