13 Dec 11, 01:46AM
(13 Dec 11, 12:54AM)Ronald_Reagan Wrote: I'm sorry, do you actually remember what pubs were like in 104? I'm sorry, you say the ACAC doesn't work because you cannot see the cheats that it is blocking? Thats strange, I'm sure the devs will fix that right away.
Yes fewer people cheat since 1.1 but correlation doesn't imply causation.
As I said, I hung around with several cheaters. They've shown me their hacks on servers with the anticheat and they worked fine. In contrast, the anticheat kicks me sometimes if I spin my mouse round fast and disallows some of my bullets despite me having 20 ping, 40 pj stably and absolutely no client modifications.
Xenon used a pitch hack, wallhack and some headshot-related hack if I remember correctly -- all worked fine on anticheat servers. Jorik also got away with at least a wallhack on anticheat servers. Radar hacks are notoriously easy and completely undetectable.
The anticheat was never designed to catch many classes of cheats such as wallhacks, radar hacks, crosshair hacks, etc...
The bigger question should be: are you willing to punish legit players to catch some cheaters? And that's the heart of the argument with regard to all the hit-reg issues, since all the hit-reg bugs so far have been caused by overzealous cheat detection code.