10 Dec 11, 10:36PM
I set up a triad of servers this week, and it has been going swimmingly except for one minor hangup. The server seems too lenient when calculating bullet/environment intersection. Put plainly, sometimes I can shoot through the corners of a wall, or the top of a defensive embankment.
I can rule out lag as a source of the problem, as this occurs even when all players have pings < 100ms. I've also experienced this problem from both sides (as the shooter and as the victim).
Googling around has led me to the phrase 'hitreg fix' which is apparently applied to many serious servers (notably deux.cc). However, I can't seem to find the patch/source code/script anywhere. So I come to you, venerable AC forum, for help.
All I need is a link. I can do the rest. Thanks for your help!
I can rule out lag as a source of the problem, as this occurs even when all players have pings < 100ms. I've also experienced this problem from both sides (as the shooter and as the victim).
Googling around has led me to the phrase 'hitreg fix' which is apparently applied to many serious servers (notably deux.cc). However, I can't seem to find the patch/source code/script anywhere. So I come to you, venerable AC forum, for help.
All I need is a link. I can do the rest. Thanks for your help!