03 Dec 11, 02:28AM
Sorry, the coding in C++ was referring to:
"Oh and is there an alias for when to play the sounds slower (like when you're bombed, for example, without the tinitus sound) Not sure if I want to use it or not for my script but I'd like to try it. I didn't see it in the reference under sound."
Sorry, I am not on when I work :>
Maybe you can force V-Man to be on there, he has erratic enough hours :|
"Oh and is there an alias for when to play the sounds slower (like when you're bombed, for example, without the tinitus sound) Not sure if I want to use it or not for my script but I'd like to try it. I didn't see it in the reference under sound."
Sorry, I am not on when I work :>
Maybe you can force V-Man to be on there, he has erratic enough hours :|