(26 Nov 11, 04:16PM)pweaks Wrote: I kinda agree and disagree to this. Even if some players have "improved" because of AR, I can still kill them with the smg pretty easy because their tactical ability is still poor. Pros are pros, they own you with smg or AR, even with sniper like MeLone.
Well, you are right you kill this people because of lack in experience. Maybe "pro" isnt the wright word, but the 20 best players of AC, you wont win with a smg vs their AR. Just say it so, a pro with AR will frag you faster than a pro with smg. The smg has only one chance and thats vs unarmored players, with only 1 helmet AR is already in advantage.
@Nightmare
You are maybe wright, this would go to fast frag game, if you are boosting up the smg, but with this new amount of kevlar and helmets, it should be possible to boost up a bit, otherwise you are running against a wall vs this kevlared ARs. Well, reducing the spread of smg would be very nice and the recoil of the current SVN is really shit.
I think its hard to make the AR worse, a clip reduction wouldnt make much difference in clanmatches. Btw was the damage in 1.0.4 the same like now, i mean 24? What are the changes of AR from 1.0.4 to 1.1.0.4 ?
We have to find a middle way comparing this both version.