Compiling ac on windows
#13
(26 Nov 11, 11:51AM)tempest Wrote:
(26 Nov 11, 02:45AM)SKB Wrote: Already did for my server side stuff. :P But I have encountered some interesting behaviour while debugging ac server.
Such as...?
Server - MS "handshake" triggers a breakpoint. And it's not set by me, i think it's auto.
>    ac_server.exe!vector<char>::operator[](int i=0)  Line 424 + 0x34 bytes    C++
    ac_server.exe!flushmasterinput()  Line 151 + 0x15 bytes    C++
    ac_server.exe!serverms(int mode=0, int numplayers=0, int minremain=10, char * smapname=0x0056dc60, int millis=17452, const _ENetAddress & localaddr={...}, int * mnum=0x00570f40, int * msend=0x00570324, int * mrec=0x0057072c, int * cnum=0x00570f44, int * csend=0x00570b34, int * crec=0x00570f3c, int protocol_version=1132)  Line 327    C++
    ac_server.exe!serverslice(unsigned int timeout=5)  Line 3861 + 0x50 bytes    C++
    ac_server.exe!initserver(bool dedicated=true, int argc=5, char * * argv=0x00dd3a70)  Line 4206 + 0x7 bytes    C++
    ac_server.exe!main(int argc=5, char * * argv=0x00dd3a70)  Line 4240 + 0xf bytes    C++
    ac_server.exe!__tmainCRTStartup()  Line 266 + 0x19 bytes    C
    ac_server.exe!mainCRTStartup()  Line 182    C
    kernel32.dll!7c817077()     
    [Frames below may be incorrect and/or missing, no symbols loaded for kernel32.dll]

variables:
-        this    0x00575ca0 struct vector<char> masterin {buf=0x00dfeab0 "ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ a    vector<char> * const
+        buf    0x00dfeab0 "ÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍÍ"    char *
        alen    4096    int
        ulen    0    int
        i    0    int

Even if i click to continue instead of breaking. It says MS couldn't ping me. (and i'm not using -mlocalhost)

(26 Nov 11, 11:51AM)tempest Wrote:
(26 Nov 11, 02:45AM)SKB Wrote: You obviously can build a dedicated server in msvcpp. It's just named rather obscure.
Indeed, at least it says so in the project file. But what's so obscure about "Standalone"?
Imagine, you're trying to compile an ac server for the first time. It's just too ambiguous. Maybe a poor word choice on my end. :|

Thanks given by:


Messages In This Thread
Compiling ac on windows - by |FOX|elocsitruc - 24 Nov 11, 11:37PM
RE: Compiling ac on windows - by tempest - 25 Nov 11, 12:46AM
RE: Compiling ac on windows - by V-Man - 25 Nov 11, 02:49AM
RE: Compiling ac on windows - by Ronald_Reagan - 25 Nov 11, 08:39AM
RE: Compiling ac on windows - by Frogulis - 25 Nov 11, 09:43AM
RE: Compiling ac on windows - by Vermi - 25 Nov 11, 09:57AM
RE: Compiling ac on windows - by Kosta - 25 Nov 11, 10:45PM
RE: Compiling ac on windows - by tempest - 25 Nov 11, 11:57PM
RE: Compiling ac on windows - by SKB - 26 Nov 11, 02:45AM
RE: Compiling ac on windows - by tempest - 26 Nov 11, 11:51AM
RE: Compiling ac on windows - by SKB - 26 Nov 11, 02:42PM
RE: Compiling ac on windows - by tempest - 26 Nov 11, 04:15PM
RE: Compiling ac on windows - by Kosta - 26 Nov 11, 06:30PM
RE: Compiling ac on windows - by Kosta - 27 Nov 11, 03:22PM