MUltiplayer ?
#9
Here is what i got when i launch the game with the console :

Using home directory: /home/alky/.assaultcube_v1.1
current locale: en_US.UTF-8
init: sdl
init: net
init: world
init: video: sdl
init: video: mode
8x anti-aliasing not supported - disabling
init: video: misc
init: gl
Renderer: GeForce GT 240M/PCI/SSE2 (NVIDIA Corporation)
Driver: 3.3.0 NVIDIA 270.41.06
init: console
init: sound
ALSA lib pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.rear
ALSA lib pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.center_lfe
ALSA lib pcm.c:2212:(snd_pcm_open_noupdate) Unknown PCM cards.pcm.side
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
bt_audio_service_open: connect() failed: Connection refused (111)
ALSA lib pcm_dmix.c:957:(snd_pcm_dmix_open) The dmix plugin supports only playback stream
Cannot connect to server socket err = No such file or directory
Cannot connect to server socket
jack server is not running or cannot be started
Audio devices: PulseAudio Software, ALSA Software
Sound: PulseAudio Software / OpenAL Soft (OpenAL Community)
Driver: 1.1 ALSOFT 1.12.854
init: cfg
init: models
init: docs
init: localconnect




And when i try to connect to the server KIllaz told me :


attempting to connect to 103.4.17.219
attempting to connect...
connected to server
recording demo
read map packages/maps/official/ac_douze.cgz rev 17 (33 milliseconds)
Douze (AC-Version) by makkE - layout by stanze
loaded textures (112 milliseconds)
loaded mapmodels (0 milliseconds)
loaded mapsounds (162 milliseconds)
game mode is "OSOK"
One Shot, One Kill: You and your opponents start with 1hp, a sniper rifle, a knife and no pickups. Survive with your sniper, or humiliate with your swiss steel.
time remaining: 15 minutes
MOTD:
Welcome to the EXPerience Clan Server! We hope you enjoy your stay. Server is up 24/7 and remember, be kind to one another :) The EXPerience clan, Tasmania's best AssaultCube clan.
new round starting... fight!
connected: =SA=Capone
=SA=Capone changed to active play
the round is over! next round in 5 seconds...
you are the survivor!
new round starting... fight!
server network error, disconnecting (normal) ...
disconnected
read map packages/maps/official/ac_douze.cgz rev 17 (26 milliseconds)
Douze (AC-Version) by makkE - layout by stanze
loaded textures (0 milliseconds)
loaded mapmodels (0 milliseconds)
loaded mapsounds (0 milliseconds)
game mode is "OSOK"
time remaining: 10 minutes
new round starting... fight!
time remaining: 9 minutes
time remaining: 8 minutes
time remaining: 7 minutes


Any idea ? i'm not very good at this :/

P.S : As i said, i can't install this game from the ubuntu repository, because they have an out to date version, which is not supported by the master server.
qOh, and i've got a file called "server.sh" in my directory, but when i launch it, :

reading commandline parameters from file 'config/servercmdline.txt'
logging started: console(INFO), file(DISABLED), syslog(INFO, "AssaultCube[local#28763]", local6), timestamp(DISABLED)
logging local AssaultCube server (version 1104, protocol 1132/104) now..
read 58 map rotation entries from 'config/maprot.cfg'
read 0 admin passwords from 'config/serverpwd.cfg'
read 0 (0) blacklist entries from 'config/serverblacklist.cfg', 0 errors
read 0 + 0 entries from nickname blacklist file 'config/nicknameblacklist.cfg', 0 errors
dedicated server started, waiting for clients...
Ctrl-C to exit
looking up assault.cubers.net...
WARNING: master server registration failed: failed pinging server
Thanks given by:


Messages In This Thread
MUltiplayer ? - by Alky - 15 Nov 11, 06:16PM
RE: MUltiplayer ? - by jamz - 15 Nov 11, 06:42PM
RE: MUltiplayer ? - by Alky - 15 Nov 11, 06:48PM
RE: MUltiplayer ? - by |EXP|KillaZ - 16 Nov 11, 12:35AM
RE: MUltiplayer ? - by Alky - 16 Nov 11, 01:23AM
RE: MUltiplayer ? - by tempest - 16 Nov 11, 11:41AM
RE: MUltiplayer ? - by |EXP|KillaZ - 16 Nov 11, 05:37AM
RE: MUltiplayer ? - by flowtron - 16 Nov 11, 12:17PM
RE: MUltiplayer ? - by Alky - 16 Nov 11, 03:47PM
RE: MUltiplayer ? - by DES|Anderson - 16 Nov 11, 08:42PM
RE: MUltiplayer ? - by tempest - 16 Nov 11, 08:54PM
RE: MUltiplayer ? - by Milandrag - 16 Nov 11, 08:57PM
RE: MUltiplayer ? - by Orynge - 17 Nov 11, 11:32AM
RE: MUltiplayer ? - by Alky - 17 Nov 11, 08:47PM