[Mapmodels] Bow window
#13
@ Mr.Floppy, it is what is indeed expected...
Could be done with 2 mapmodels like one for the structure and one for the modifiable walls, the only thing to take care of would be not to move when adding them onto the map.

The issue about large mapmodels was about the wires from the electric poles if I remember well but they were quite long, although it could be reduced a little (like 6 x 12) 8 x 16 ain't that big after all, I did try it on every angle and with different setting and didn't noticed anything going wrong.

You are also right that it model is quite specific but it could have perfectly fit maps like jiba's ac_avenue... And regarding wall elements, decorations, holed floors and such I'm already on the case with items like these for example...

[Image: chemney.png]

(16 Nov 11, 01:02PM)flowtron Wrote: Uhm, toca seems to have done something like this - I imagine using seperated "meshes" (is that blender-talk or engine-talk??). Look at packages/models/mapmodels/toca/ceilingfan/md3.cfg:
md3load tris.md3
md3skin base skin.jpg
md3skin blades skin.jpg
md3anim mapmodel 1 29 23
Seems both base and blades use the same skin, but they don't have to.
This come because he kept two separate "groups" base and blades but the cfg file tells them to use skin.jpg...

One other way around the problem would be to make different skins to choose from.

Thanks given by:


Messages In This Thread
[Mapmodels] Bow window - by Cleaner - 15 Nov 11, 01:51PM
RE: [Mapmodels] Bow window - by Dementium4ever - 15 Nov 11, 03:35PM
RE: [Mapmodels] Bow window - by ExodusS - 15 Nov 11, 06:08PM
RE: [Mapmodels] Bow window - by Andrez - 15 Nov 11, 06:44PM
RE: [Mapmodels] Bow window - by MykeGregory - 15 Nov 11, 06:52PM
RE: [Mapmodels] Bow window - by Cleaner - 15 Nov 11, 07:16PM
RE: [Mapmodels] Bow window - by Lantry - 15 Nov 11, 07:33PM
RE: [Mapmodels] Bow window - by Cleaner - 15 Nov 11, 07:58PM
RE: [Mapmodels] Bow window - by Lantry - 16 Nov 11, 12:54AM
RE: [Mapmodels] Bow window - by Cleaner - 16 Nov 11, 07:41AM
RE: [Mapmodels] Bow window - by Mr.Floppy - 16 Nov 11, 12:37PM
RE: [Mapmodels] Bow window - by flowtron - 16 Nov 11, 01:02PM
RE: [Mapmodels] Bow window - by Cleaner - 16 Nov 11, 01:05PM
RE: [Mapmodels] Bow window - by Lantry - 16 Nov 11, 10:56PM
RE: [Mapmodels] Bow window - by Mr.Floppy - 17 Nov 11, 12:32PM
RE: [Mapmodels] Bow window - by V-Man - 17 Nov 11, 05:23PM
RE: [Mapmodels] Bow window - by MykeGregory - 17 Nov 11, 06:54PM