Feedback/Bug-Reports for AssaultCube v1.1
#41
(05 Aug 10, 04:34AM)BrickSquad Wrote: and the one grenade is a good idea too, less spamming.
I was never pissed of spamming imho.
I think it's just an history of some players complaining because they were not able to play against nade-players and they couldn't play with nades.
They cried and that's the reason it changed in 1.1 I think :/

About the gameplay, I would say that it became a pickup-hunt. And a bit hard to understand. Some newcomers might be disgusted by the fact they need to shot much more than their ennemy - without knowing why.

And I agree with BrickSquad on AFK auto kick. I got auto kicked very fast, just cheking someone's IP in my logs.

But : this version has some good points. The included low res textures, wich is one of the best improvements imho.
The anticheat seems nice (even if there are some bugs ?)
The new weapon is okay

But I think it's now only an history of lateral movements for weapons :/
Thanks given by:


Messages In This Thread
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Luc@s - 05 Aug 10, 11:15PM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by paulryant - 24 Sep 10, 07:30AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 12:11PM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 05:00PM
free wii games - by simaholic - 13 Sep 10, 03:55PM
Yellow Light of Death - by pennyshaq - 14 Sep 10, 07:10AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by crashboat - 14 Sep 10, 08:23AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by airsoftguns - 21 Sep 10, 12:00PM
Death Crash? - by Nate____God - 01 Oct 10, 10:01PM