[Mapmodels] Bow window
#7
(15 Nov 11, 07:16PM)DES|Cleaner Wrote: About textures I am already on the case, I think about using official brickwall textures so it can blend into the 'décor'.
Could you use copies of the actual files themselves (i.e. don't combine them into one new file) so that people can easily customize the look to fit any map by using the same textures they have in their map (or similar ones)?

(15 Nov 11, 07:16PM)DES|Cleaner Wrote:
(15 Nov 11, 06:52PM)MykeGregory Wrote: F1. But i can imagine it being a future camping spot!
How 'deep' does it go?

Still scared of campers? Just shove a nade in there and that's it.
It's (inside floor size) precisely 8 x 16 cubes.

Not so helpful when your nades are as powerful as a water balloon :P
jk, I'm just making a joke about the nades, the size should be fine
Thanks given by:


Messages In This Thread
[Mapmodels] Bow window - by Cleaner - 15 Nov 11, 01:51PM
RE: [Mapmodels] Bow window - by Dementium4ever - 15 Nov 11, 03:35PM
RE: [Mapmodels] Bow window - by ExodusS - 15 Nov 11, 06:08PM
RE: [Mapmodels] Bow window - by Andrez - 15 Nov 11, 06:44PM
RE: [Mapmodels] Bow window - by MykeGregory - 15 Nov 11, 06:52PM
RE: [Mapmodels] Bow window - by Cleaner - 15 Nov 11, 07:16PM
RE: [Mapmodels] Bow window - by Lantry - 15 Nov 11, 07:33PM
RE: [Mapmodels] Bow window - by Cleaner - 15 Nov 11, 07:58PM
RE: [Mapmodels] Bow window - by Lantry - 16 Nov 11, 12:54AM
RE: [Mapmodels] Bow window - by Cleaner - 16 Nov 11, 07:41AM
RE: [Mapmodels] Bow window - by Mr.Floppy - 16 Nov 11, 12:37PM
RE: [Mapmodels] Bow window - by flowtron - 16 Nov 11, 01:02PM
RE: [Mapmodels] Bow window - by Cleaner - 16 Nov 11, 01:05PM
RE: [Mapmodels] Bow window - by Lantry - 16 Nov 11, 10:56PM
RE: [Mapmodels] Bow window - by Mr.Floppy - 17 Nov 11, 12:32PM
RE: [Mapmodels] Bow window - by V-Man - 17 Nov 11, 05:23PM
RE: [Mapmodels] Bow window - by MykeGregory - 17 Nov 11, 06:54PM