[Mapmodels] Bow window
#6
(15 Nov 11, 06:08PM).ExodusS* Wrote: Unclipable, but that's look very strange, i think you should use another textures.
Btw: the model isn't bad at all.

It is clipable although a right pain in the a***, maybe for convenience I should make the roof plain flat, it will lose some charm but it'll be easier to handle.

About textures I am already on the case, I think about using official brickwall textures so it can blend into the 'décor'.

(15 Nov 11, 06:52PM)MykeGregory Wrote: F1. But i can imagine it being a future camping spot!
How 'deep' does it go?

Still scared of campers? Just shove a nade in there and that's it.
It's (inside floor size) precisely 8 x 16 cubes.

Thanks given by:


Messages In This Thread
[Mapmodels] Bow window - by Cleaner - 15 Nov 11, 01:51PM
RE: [Mapmodels] Bow window - by Dementium4ever - 15 Nov 11, 03:35PM
RE: [Mapmodels] Bow window - by ExodusS - 15 Nov 11, 06:08PM
RE: [Mapmodels] Bow window - by Andrez - 15 Nov 11, 06:44PM
RE: [Mapmodels] Bow window - by MykeGregory - 15 Nov 11, 06:52PM
RE: [Mapmodels] Bow window - by Cleaner - 15 Nov 11, 07:16PM
RE: [Mapmodels] Bow window - by Lantry - 15 Nov 11, 07:33PM
RE: [Mapmodels] Bow window - by Cleaner - 15 Nov 11, 07:58PM
RE: [Mapmodels] Bow window - by Lantry - 16 Nov 11, 12:54AM
RE: [Mapmodels] Bow window - by Cleaner - 16 Nov 11, 07:41AM
RE: [Mapmodels] Bow window - by Mr.Floppy - 16 Nov 11, 12:37PM
RE: [Mapmodels] Bow window - by flowtron - 16 Nov 11, 01:02PM
RE: [Mapmodels] Bow window - by Cleaner - 16 Nov 11, 01:05PM
RE: [Mapmodels] Bow window - by Lantry - 16 Nov 11, 10:56PM
RE: [Mapmodels] Bow window - by Mr.Floppy - 17 Nov 11, 12:32PM
RE: [Mapmodels] Bow window - by V-Man - 17 Nov 11, 05:23PM
RE: [Mapmodels] Bow window - by MykeGregory - 17 Nov 11, 06:54PM