14 Nov 11, 05:43PM
(14 Nov 11, 05:00PM)M__Stayla Wrote: Imo, the sniper should stay the way it is now, and the AR should get more recoil, as we had in the SVN. I don't see, where snipers are lost vs AR's if they miss 1 sniper shot. If a sniper always moves in an area, where health is not far, they should be able to get another chance. Also, if a sniper misses the first shot, he mostly switches to pistol automaticly, tries to hit 2 bullets and switchs back to the sniper to 'finish' his enemy. So you've got two possibilitys for having a second chance in every situation. If you combine both possibilitys, you can even get a 3rd one, so there should be no problem for snipers.
This is stupid, you already know that:
-If i play sniper against you (rifle) and if i fail my first shot, i'll don't have any chance to kill you, and with all this helmet everywhere you have 90% chance to need 3 pistol hit to be killed.
-The only one way to kill is camping (it's what you mean) and it's stupid, rifle and SMG can already rush and deff.
AC is one of the fastest game ever (certainly more fast than all "realistic" fps game (i mean that we shot humans)), it's one of the game who have the powerless sniper ever (you can see AWP AWM even the scoot-one on CS can kill with 1 bullet).
And btw, who said that the sniper was overpowered on the 1.0? (and maybe if it was, the helmet pickup already killed the sniper).