12 Nov 11, 07:44PM
(This post was last modified: 12 Nov 11, 07:52PM by RandumKiwi.)
I disapprove of adding the game to the "app store", as this would be using AC for commercial means (the advancement of apple's sh*tty OS - i.e. to download from this place, you need an apple product). I'd be happy for us to redistribute AC via sourceforge designed for whatever platform, but adding it to the app store would mean we'd have to put up with their restrictions.
Signed: someone-that-dislikes-apple-making-money-because-they-produce-overpriced-products-which-are-marketable-because-they're-shiny person
^ this.
^ this. Why would we pay to redistribute when sourceforge happily does that for us, for free?
Signed: someone-that-dislikes-apple-making-money-because-they-produce-overpriced-products-which-are-marketable-because-they're-shiny person
(12 Nov 11, 10:34AM)DES|Cleaner Wrote: imo Apple is totally incompatible with Open Source, I mean Apple is in there for the money and nothing will ever be free (or at least not for long) in order to please greedy shareholders.
^ this.
(12 Nov 11, 06:25AM)Bugboy1028 Wrote: Devs have to pay $99 for Apple App proceed and thus making AssaultCube commerically.
^ this. Why would we pay to redistribute when sourceforge happily does that for us, for free?