10 Nov 11, 06:39AM
.ExodusS* (can't forget the asterisk at the end) brought up a good point -- if people are willing to participate in allowing advanced scripts to run from a map cfg file, they are free to edit their own scontext.cfg files. But remember that this would take a serious amount of cooperation and coordination to work, not to mention sacrificing some security.
@ Guinea Pig: Whenever I see flickering lights on a map, it's because my lighterror value is too high. But hey, try it out!
@ Guinea Pig: Whenever I see flickering lights on a map, it's because my lighterror value is too high. But hey, try it out!