02 Nov 11, 10:29PM
(02 Nov 11, 09:54PM)Snoosnoo Wrote: infinite health + no gun damage means that the challenge of a gema (to not blow yourselves up) would be made redundant
Cannot hurt others then?
Also, I had an idea. As there would be no kills made in this hypothetical gamemode, we could cut it out, and have a try column as deaths. Also, there is a custom flag base, so as you hit it, flags gets increased by 1, and try gets increased by 1. So if you commit suicide, the try increases by one.
Tables for scores:
CTF
flags frags death score
GEMA
(time) (fastest time) flags tries score
2 sens