gema mode idea or no weapon mod
#15
Setting health to infinite is WAYY easier than stopping damage. To change the health all you change is the number whereas to do no damage you would have to do code
About the no weapons: have you EVER played a gema? A lot of them require the AR to launch yourself upwards so you do need them.
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Messages In This Thread
RE: gema mode idea or no weapon mod - by Cemer - 02 Sep 11, 04:24PM
RE: gema mode idea or no weapon mod - by V-Man - 02 Sep 11, 04:28PM
RE: gema mode idea or no weapon mod - by V-Man - 03 Sep 11, 04:45AM
RE: gema mode idea or no weapon mod - by V-Man - 04 Sep 11, 11:08PM
RE: gema mode idea or no weapon mod - by Viper - 05 Sep 11, 03:03PM
RE: gema mode idea or no weapon mod - by Luc@s - 05 Sep 11, 08:31PM
RE: gema mode idea or no weapon mod - by D1551D3N7 - 30 Oct 11, 11:52PM
RE: gema mode idea or no weapon mod - by Cemer - 01 Nov 11, 05:46AM
RE: gema mode idea or no weapon mod - by Cemer - 02 Nov 11, 12:05AM
RE: gema mode idea or no weapon mod - by Cemer - 02 Nov 11, 10:29PM