[Mapmodels] thesniperz09's mapmodels
#42
Ok, I think i did it but I'm not sure.
In this case I took the Concrete mapmodel and here's what I did:

First, here is the uvmap:
[Image: uv_map.jpg]

And here is the textured uvmap:
[Image: skin5.jpg]

-I baked the ambocc texture, so I got this:
[Image: ambocc.png]

-In Photoshop, I opened the textured uvmap, and put on it the ambocc bake texture (layer: multiply with 50% opacity). Now i get this final texture:
[Image: skin5_bake.jpg]

So those steps I did are correct? (I think it doesnt look right because the uvmap is abit wrong, I used more than 1 mesh selection in the same UV place)

Thanks given by:


Messages In This Thread
RE: [Mapmodels] thesniperz09's mapmodels - by sniperz - 27 Oct 11, 02:31PM