Im getting a few of these entries in the serverlogs and players disconnecting, what do they mean and is it a bug somewhere?
also i got banned from my own server
and i'm running the windows version from SF.
Here is a link to the demo if that will help http://www.mediafire.com/file/jwhq8rzavl...29_1mr.dmo
[SELECT ALL] Code:
Aug 04 23:33:47 [xx.xx.xx.xx] disconnecting client blah (error - overflow) cn 0, 213 seconds played, score saved
Aug 04 23:33:47 [xx.xx.xx.xx] disconnecting client blah (error - overflow) cn 1, 185 seconds played, score saved
[SELECT ALL] Code:
Aug 05 00:16:11 [xx.xx.xx.xx] disconnecting client {BoB}R-^-MPAGE (error - overflow) cn 1, 151 seconds played, score saved
Aug 05 00:16:11 [xx.xx.xx.xx] Billy{BoB} tried to pick up entity #172 (ammobox), distance 38.82 (1)
Aug 05 00:16:11 [xx.xx.xx.xx] Billy{BoB} tried to pick up entity #172 (ammobox), distance 38.82 (2)
Aug 05 00:16:11 [xx.xx.xx.xx] Billy{BoB} tried to pick up entity #182 (grenades), distance 34.12 (3)
Aug 05 00:16:11 [xx.xx.xx.xx] Billy{BoB} tried to pick up entity #182 (grenades), distance 34.12 (4)
Aug 05 00:18:04 [xxx.xxx.xxx.xxx] Billy{BoB} suspect burst subgun [anticheat]
Aug 05 00:26:29 [xxx.xxx.xxx.xxx] Billy{BoB} target direction mismatch 1 at 8.84 subgun [anticheat]
Aug 05 00:26:29 [xxx.xxx.xxx.xxx] Billy{BoB} target direction mismatch 1 at 11.64 subgun [anticheat]
Aug 05 00:26:29 [xxx.xxx.xxx.xxx] Billy{BoB} target position hack [anticheat]
Aug 05 00:26:29 [xxx.xxx.xxx.xxx] disconnecting client Billy{BoB} (auto-kick - abnormal client behavior detected) cn 0, 607 seconds played, score saved
Aug 05 00:26:51 [xxx.xxx.xxx.xxx] client connected
Here is a link to the demo if that will help http://www.mediafire.com/file/jwhq8rzavl...29_1mr.dmo