[Mapmodels] thesniperz09's mapmodels
#35
That bit of concrete looks familiar. CG ?
Anyhow, it looks nice, but I miss global illumination. Remember, AC does no lightning to the models, exept a global value. That's why you will need to at least hint at some global illumiation to make it NOT look like a bright, bland or too dark blob when used in a map.
I know, it's an old fashioned way of modelling. Always view your models in vertex light when you texture them - a nice render will not represent what it will look like in-game.
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RE: [Mapmodels] thesniperz09's mapmodels - by makkE - 26 Oct 11, 04:36PM