texture glitch - memory corruption occured - why?
#18
That's the reason for using solid 'f' walls: to tell the engine what to not render.
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Messages In This Thread
RE: Why would this happen? - by Jg99 - 21 Oct 11, 05:54PM
RE: Why would this happen? - by MykeGregory - 21 Oct 11, 06:47PM
RE: Why would this happen? - by samsattF - 21 Oct 11, 07:21PM
RE: Why would this happen? - by ExodusS - 21 Oct 11, 07:27PM
RE: Why would this happen? - by V-Man - 21 Oct 11, 07:51PM
RE: Why would this happen? - by Cemer - 21 Oct 11, 09:03PM
RE: Why would this happen? - by Joe Smith - 21 Oct 11, 11:01PM
RE: Why would this happen? - by paulmuaddibKA - 21 Oct 11, 11:10PM
RE: Why would this happen? - by Qontrol - 22 Oct 11, 12:33AM
RE: Why would this happen? - by V-Man - 22 Oct 11, 09:36AM
RE: texture glitch - memory corruption occured - why? - by Frogulis - 23 Oct 11, 11:50AM