AssaultCube v1.1 Release
#1
We've now released packages for AssaultCube v1.1 on sf.net;
get them from our release files page.

I want to take a moment to thank all the contributors and beta-testers for their time & effort:
Without you this release wouldn't have been possible, the project-reboot couldn't have gone much smoother - I'm very grateful for all the patience and understanding you've all brought to the situation. We owe you all a debt of gratitude. Three cheers for the volunteers!
Hip-Hip Hurray, Hip-Hip Hurray, Hip-Hip Hurray!

There might be a problem for Linux gamers with this package - see below for a work-around.
To check for the validity of your download, use MD5 or SHA1 checksums.
For Windows you may want to download one of these apps:
MD5sums for Windows or wiki:Md5sum to find some more links and background information.

Windows: (.exe)
MD5 : 4211e0296e2e8645915dcecb40c7fbd6
SHA1: 9da1db424da61eb5f63910d37f6fb0f8a8142170

Mac OSX: (.dmg)
MD5 : f23d4d58bd3619eff3ceab6a90dde6e5
SHA1: 01d400a89ad4ffe4207afbb100e30ecf47c24049

Linux: (.tar.bz2)
MD5 : a2b0114b56079ff3a1bdb200744200ff
SHA1: cb014c9beae64ea2526586438753284dc5ff629c

Regarding the mentioned work-around, if your linux box provides /usr/lib/libjpeg.so.8, you will experience a crash when starting AssaultCube. We're very sorry for this and that you'll have to use BMP screenshot format, for now, but we promise it will all become better once we dump JPG entirely and use the much more sensible PNG format!
1) soft-link the v8 library as v6.2 - do this inside your installation folder
ln -s /usr/lib/libjpeg.so.8 ./libjpeg.so.62

2) make AC use that library - put this in your assaultcube.sh
(on the line directly below CUBE_DIR assignment)
CUBE_DIR=$(dirname $(readlink -f "${0}"))
export LD_LIBRARY_PATH=$CUBE_DIR

3) make AC _not_ use JPG as image format - put this into your config/autoexec.cfg
screenshottype 0

A couple of small glitches have crept into our CubeScript/Menus too - these were community provided modifications that appear not to have been properly tested and/or double-checked - again my sincere apologies. The only thing you really need to change though - and only if you want to select a different crosshair by menu - is line 423 in config/menus_settings.cfg to look like this (means: remove one erronous space from "concatwo rd"):
You can also download a corrected version to replace your installation-dir file with or put into your game-home-dir, but for once replacing the installation-file would be "the right thing" to do ;)
menudirlist "packages/misc/crosshairs" "png" "loadcrosshair (concatword $arg1 .png)" 1

Last, but not least, I want to thank the gamers.
Without you this game would be nothing!
Thanks for sticking with us and supporting this game - even through rough times - from the plain public-server scouring newcomer and/or veteran to the clan-members and, of course, especially the clan-leaders who keep the community organized and happy by providing background-services like ladders, tournaments or media.
Thanks given by:


Messages In This Thread
AssaultCube v1.1 Release - by flowtron - 04 Aug 10, 07:19PM
RE: AssaultCube v1.1 Release - by Gibstick - 04 Aug 10, 07:30PM
RE: AssaultCube v1.1 Release - by MykeGregory - 04 Aug 10, 07:40PM
RE: AssaultCube v1.1 Release - by LtDan - 07 Aug 10, 05:03AM
RE: AssaultCube v1.1 Release - by NUCKChorris - 04 Aug 10, 07:41PM
RE: AssaultCube v1.1 Release - by BunnySoul - 04 Aug 10, 07:41PM
RE: AssaultCube v1.1 Release - by Kirin - 04 Aug 10, 07:45PM
RE: AssaultCube v1.1 Release - by VallDiGna - 04 Aug 10, 07:51PM
RE: AssaultCube v1.1 Release - by makkE - 04 Aug 10, 07:57PM
RE: AssaultCube v1.1 Release - by Andrez - 04 Aug 10, 08:20PM
RE: AssaultCube v1.1 Release - by applecake - 04 Aug 10, 08:21PM
RE: AssaultCube v1.1 Release - by Jason - 04 Aug 10, 08:29PM
RE: AssaultCube v1.1 Release - by Mael - 04 Aug 10, 08:31PM
RE: AssaultCube v1.1 Release - by makkE - 04 Aug 10, 08:34PM
RE: AssaultCube v1.1 Release - by Mael - 04 Aug 10, 08:52PM
RE: AssaultCube v1.1 Release - by makkE - 04 Aug 10, 09:08PM
RE: AssaultCube v1.1 Release - by MacAdresS - 04 Aug 10, 08:42PM
RE: AssaultCube v1.1 Release - by MykeGregory - 04 Aug 10, 09:04PM
RE: AssaultCube v1.1 Release - by flowtron - 04 Aug 10, 09:42PM
RE: AssaultCube v1.1 Release - by Ksyrium - 04 Aug 10, 10:04PM
RE: AssaultCube v1.1 Release - by Gibstick - 04 Aug 10, 10:20PM
RE: AssaultCube v1.1 Release - by Ksyrium - 04 Aug 10, 11:17PM
RE: AssaultCube v1.1 Release - by iOD|Habluka - 04 Aug 10, 10:23PM
RE: AssaultCube v1.1 Release - by ROFLNOUN - 04 Aug 10, 10:35PM
RE: AssaultCube v1.1 Release - by iOD|Habluka - 04 Aug 10, 10:53PM
RE: AssaultCube v1.1 Release - by DogDancing - 04 Aug 10, 11:04PM
RE: AssaultCube v1.1 Release - by Panda - 04 Aug 10, 11:05PM
RE: AssaultCube v1.1 Release - by #M|A#Wolf - 04 Aug 10, 11:33PM
RE: AssaultCube v1.1 Release - by Ksyrium - 05 Aug 10, 04:49PM
RE: AssaultCube v1.1 Release - by ElCrema - 04 Aug 10, 11:59PM
RE: AssaultCube v1.1 Release - by Billybob - 05 Aug 10, 12:09AM
RE: AssaultCube v1.1 Release - by Brahma - 05 Aug 10, 12:32AM
RE: AssaultCube v1.1 Release - by Timber - 05 Aug 10, 02:43AM
RE: AssaultCube v1.1 Release - by Bloodsport - 05 Aug 10, 03:32AM
RE: AssaultCube v1.1 Release - by RIPBillyMays - 05 Aug 10, 06:00AM
RE: AssaultCube v1.1 Release - by #M|A#Wolf - 05 Aug 10, 07:10AM
RE: AssaultCube v1.1 Release - by #M|A#Wolf - 05 Aug 10, 07:52AM
RE: AssaultCube v1.1 Release - by Versace - 05 Aug 10, 08:32AM
RE: AssaultCube v1.1 Release - by Alien - 05 Aug 10, 11:47AM
RE: AssaultCube v1.1 Release - by R4zor - 05 Aug 10, 12:35PM
RE: AssaultCube v1.1 Release - by Lightning - 05 Aug 10, 04:54PM
RE: AssaultCube v1.1 Release - by NUCKChorris - 05 Aug 10, 06:58PM
RE: AssaultCube v1.1 Release - by KN!F3 - 05 Aug 10, 08:08PM
RE: AssaultCube v1.1 Release - by JMM - 05 Aug 10, 11:39PM
RE: AssaultCube v1.1 Release - by Monas|SK| - 05 Aug 10, 11:06PM
RE: AssaultCube v1.1 Release - by Drakas - 06 Aug 10, 12:26AM
RE: AssaultCube v1.1 Release - by XFA - 06 Aug 10, 12:37AM
RE: AssaultCube v1.1 Release - by JMM - 06 Aug 10, 01:26AM
RE: AssaultCube v1.1 Release - by Brahma - 06 Aug 10, 02:00AM
RE: AssaultCube v1.1 Release - by pwned - 06 Aug 10, 03:07AM
RE: AssaultCube v1.1 Release - by Brahma - 06 Aug 10, 03:21AM
RE: AssaultCube v1.1 Release - by pwned - 06 Aug 10, 03:45AM
RE: AssaultCube v1.1 Release - by Monas|SK| - 06 Aug 10, 03:53AM
RE: AssaultCube v1.1 Release - by Timber - 06 Aug 10, 03:58AM
RE: AssaultCube v1.1 Release - by #M|A#Wolf - 06 Aug 10, 05:15AM
RE: AssaultCube v1.1 Release - by Monas|SK| - 06 Aug 10, 05:17AM
RE: AssaultCube v1.1 Release - by Matasar - 06 Aug 10, 06:41AM
RE: AssaultCube v1.1 Release - by flowtron - 06 Aug 10, 10:07PM
RE: AssaultCube v1.1 Release - by Monas|SK| - 06 Aug 10, 10:14PM
RE: AssaultCube v1.1 Release - by KN!F3 - 06 Aug 10, 11:25PM
RE: AssaultCube v1.1 Release - by V-Man - 06 Aug 10, 11:55PM
RE: AssaultCube v1.1 Release - by KN!F3 - 06 Aug 10, 11:56PM
RE: AssaultCube v1.1 Release - by V-Man - 07 Aug 10, 12:04AM
RE: AssaultCube v1.1 Release - by flowtron - 07 Aug 10, 12:05AM
RE: AssaultCube v1.1 Release - by KN!F3 - 07 Aug 10, 03:12AM
RE: AssaultCube v1.1 Release - by Kirin - 07 Aug 10, 06:06AM
RE: AssaultCube v1.1 Release - by jAcKRoCk* - 07 Aug 10, 08:20AM
RE: AssaultCube v1.1 Release - by Luc@s - 07 Aug 10, 09:34AM
RE: AssaultCube v1.1 Release - by YourSister - 07 Aug 10, 10:06AM
RE: AssaultCube v1.1 Release - by Luc@s - 07 Aug 10, 12:25PM
RE: AssaultCube v1.1 Release - by IAF|@cid - 07 Aug 10, 10:47AM
RE: AssaultCube v1.1 Release - by Spartan' - 07 Aug 10, 05:11PM
RE: AssaultCube v1.1 Release - by Mael - 07 Aug 10, 08:37PM
RE: AssaultCube v1.1 Release - by V-Man - 07 Aug 10, 10:46PM
RE: AssaultCube v1.1 Release - by Monas|SK| - 08 Aug 10, 04:11AM
RE: AssaultCube v1.1 Release - by Shorty - 08 Aug 10, 07:31AM
RE: AssaultCube v1.1 Release - by Monas|SK| - 08 Aug 10, 07:36AM
RE: AssaultCube v1.1 Release - by jamz - 08 Aug 10, 07:36AM
RE: AssaultCube v1.1 Release - by Monas|SK| - 08 Aug 10, 07:37AM
RE: AssaultCube v1.1 Release - by flowtron - 08 Aug 10, 07:57AM
RE: AssaultCube v1.1 Release - by YourSister - 08 Aug 10, 01:30PM
RE: AssaultCube v1.1 Release - by Apollo{TyD} - 08 Aug 10, 01:53PM
RE: AssaultCube v1.1 Release - by Monas|SK| - 08 Aug 10, 08:59PM
RE: AssaultCube v1.1 Release - by DrauL - 08 Aug 10, 01:47PM
RE: AssaultCube v1.1 Release - by Versace - 08 Aug 10, 01:54PM
RE: AssaultCube v1.1 Release - by ElCrema - 08 Aug 10, 05:19PM
RE: AssaultCube v1.1 Release - by YourSister - 10 Aug 10, 08:26AM
RE: AssaultCube v1.1 Release - by jAcKRoCk* - 10 Aug 10, 08:33AM
RE: AssaultCube v1.1 Release - by DarKnoT - 08 Aug 10, 06:25PM
RE: AssaultCube v1.1 Release - by Robtics - 08 Aug 10, 06:59PM
RE: AssaultCube v1.1 Release - by makkE - 08 Aug 10, 09:17PM
RE: AssaultCube v1.1 Release - by Panda - 08 Aug 10, 09:57PM
RE: AssaultCube v1.1 Release - by Luc@s - 08 Aug 10, 10:24PM
RE: AssaultCube v1.1 Release - by Alpha-Jet - 09 Aug 10, 12:14PM
RE: AssaultCube v1.1 Release - by Monas|SK| - 10 Aug 10, 07:42PM
RE: AssaultCube v1.1 Release - by titiPT - 22 Aug 10, 10:51PM
RE: AssaultCube v1.1 Release - by Monas|SK| - 23 Aug 10, 12:52AM
RE: AssaultCube v1.1 Release - by Huntsman - 22 Sep 10, 07:24AM