13 Oct 11, 09:45PM
(This post was last modified: 13 Oct 11, 09:45PM by FANTOMAS.UA.)
(13 Oct 11, 09:34PM)Dementium4ever Wrote: Oh, quite easy. Just change the "60" to "59" and it should work fine :)
Dementium4ever, man, thats workin'! Thanks, dude ::beer::
But, why should i use 59, if in the modeleditor my animation duration is 1 to 60?
And there is new problem:
In the modeleditor my model does one spin by 360°. But in the game model rotates about 60° CW, then about 90-120° CCW :(