(29 Sep 11, 07:44PM)Woolly Wrote: I like the idea but I can see it failing hard due to the average AC player voting in douze, shine, depot, and power... repeatedly. It would have to be on a server with a specific maprot and no map voting.Yes, many people like to play old known maps. Maybe there must be whole server win random map rotation only?
Quote:Then you'd likely need to run an application alongside your server that generates and replaces the map at random after each game because I'm not sure you can modify the map rotation without restarting the server.I can run that application inside of server. I mean modded server.
V-Man, your generator doesn't work for me:( Maybe u made it for SVN version?
It's scripting, but I'd like to do it in c++.
Look at http://davesmapper.com/
This generator has some pre-made map patterns. It generates a map by placing these parts randomly. After it, generator may add some details: entities, cracked walls and so on.
Also: http://donjon.bin.sh/d20/dungeon/
http://pcg.wikidot.com/pcg-algorithm:dungeon-generation