Random maps
#5
(29 Sep 11, 05:36PM)RPG Wrote: AC's maps are 2d too, so it must be easy to implement.

I like that "go-get-'em" mindset! Maybe you can help me with these problems I've run into while scripting a random map generator.
http://www.akimbo.in/forum/viewtopic.php?f=9&t=989
http://forum.cubers.net/thread-3991-post...l#pid69921
http://forum.cubers.net/thread-3991-post...l#pid69948 (bottom of the post)

Now then.
Despite any level of sophistication from automated generators, I firmly believe that a map needs human care in order to be truly enjoyable. As such, it would be completely plausible to generate random maps server-side and send them to clients (as mentioned by Ronald_Reagan to me); it might even be pretty fun if the script gets particularly advanced and detailed (it will suffer from diminishing returns though: the script will need to be four times as large in order to double the detail). However, truly great maps will need human intervention.
Thanks given by:


Messages In This Thread
Random maps - by RPG - 29 Sep 11, 05:36PM
RE: Random maps - by Woolly - 29 Sep 11, 07:44PM
RE: Random maps - by RPG - 30 Sep 11, 05:26AM
RE: Random maps - by Mael - 29 Sep 11, 07:55PM
RE: Random maps - by D1551D3N7 - 29 Sep 11, 08:27PM
RE: Random maps - by V-Man - 29 Sep 11, 10:42PM
RE: Random maps - by Orynge - 30 Sep 11, 06:55AM
RE: Random maps - by RPG - 30 Sep 11, 07:41AM
RE: Random maps - by Orynge - 30 Sep 11, 09:39AM
RE: Random maps - by RPG - 30 Sep 11, 10:06AM
RE: Random maps - by tempest - 30 Sep 11, 05:03PM
RE: Random maps - by V-Man - 30 Sep 11, 06:30PM
RE: Random maps - by Luc@s - 30 Sep 11, 06:43PM
RE: Random maps - by V-Man - 30 Sep 11, 07:08PM
RE: Random maps - by Luc@s - 30 Sep 11, 07:37PM
RE: Random maps - by RPG - 30 Sep 11, 07:32PM
RE: Random maps - by V-Man - 30 Sep 11, 08:47PM
RE: Random maps - by Luc@s - 30 Sep 11, 10:05PM
RE: Random maps - by V-Man - 01 Oct 11, 09:29AM
RE: Random maps - by Bukz - 01 Oct 11, 09:41AM
RE: Random maps - by V-Man - 01 Oct 11, 07:19PM
RE: Random maps - by D1551D3N7 - 01 Oct 11, 09:56PM
RE: Random maps - by Syntax - 04 Oct 11, 10:30AM
RE: Random maps - by Hellspell - 09 Oct 11, 02:42AM