A pixel is a pixel, no matter where it comes from.
Load faster, yes. Run faster .... no.
Loading all textures from either tiff's or dds or jpg's or bpm or whatever format does not change one bit of actual memory usage. A 256² at 24bit colour depth always takes up 196.6 KB in the video card's memory.
Still a cool patch. You're not supposed to put it in a package like this, but whatever. I let my predecessors worry about that.
Load faster, yes. Run faster .... no.
Loading all textures from either tiff's or dds or jpg's or bpm or whatever format does not change one bit of actual memory usage. A 256² at 24bit colour depth always takes up 196.6 KB in the video card's memory.
Still a cool patch. You're not supposed to put it in a package like this, but whatever. I let my predecessors worry about that.