Posts: 1,436
Threads: 7
Joined: Jun 2010
27 Sep 11, 05:22PM
(This post was last modified: 27 Sep 11, 05:22PM by tempest.)
(27 Sep 11, 04:53PM)RPG Wrote: I dont see any problen: dds textures may be easily scaled down, if your computer too old:)
There is no problem, I just wanted to make sure people wouldn't drop in 4096² DDSs and then complain about things getting a little slow ;)
(27 Sep 11, 04:53PM)RPG Wrote: (27 Sep 11, 04:06PM)tempest Wrote: Uh, you did? Don't you think you forgot to mention something there?
AC based on cube engine, or not? Didn't understand you.
People around open-source project are quite touchy about giving each other (and each other's projects) credit where it is due. In this case, instead of "I wrote ...", "I backported ... from Cube 2" would probably be more appropriate. Just a heads up :)