Dynlight bug
#1
Please, fix this line:
VAR(dynlight, 0, 1, 1);
to
VARP(dynlight, 0, 1, 1);

In current version of AC I need to type /dynlight 0 every time because this option didn't save. Dynlight on maps with 20 players slows my (not too bad) computer down.
Thanks given by:


Messages In This Thread
Dynlight bug - by RPG - 27 Sep 11, 04:56PM
RE: Dynlight bug - by Bullpup - 27 Sep 11, 09:36PM
RE: Dynlight bug - by samsattF - 28 Sep 11, 03:10AM
RE: Dynlight bug - by RPG - 28 Sep 11, 03:44AM
RE: Dynlight bug - by flowtron - 28 Sep 11, 09:57AM
RE: Dynlight bug - by RPG - 28 Sep 11, 10:33AM
RE: Dynlight bug - by eihrul - 30 Sep 11, 09:12AM
RE: Dynlight bug - by RPG - 30 Sep 11, 09:48AM