22 Jun 10, 09:24AM
I really don't like that "force"-script. It isn't just annoying to the player targeted but to the whole match in progress - especially if the targeted player isn't too well versed in AC you'll start seeing a lot of TKs, just because he notices too late he was switched.
This is, in fact, one thing I'm going to try and improve on - making such a switch be more prominent, so's you don't become a TK in the heat of battle because upon spawn you happen to see an old opponent and your reflexes make you hit attack.
A potential option here would be to send an offending player to the spectator "team" - of course, only possible once 1.1 is released - but until then I'd really urge you to kick players instead of messing with the ongoing match any more than they already are.
This is, in fact, one thing I'm going to try and improve on - making such a switch be more prominent, so's you don't become a TK in the heat of battle because upon spawn you happen to see an old opponent and your reflexes make you hit attack.
A potential option here would be to send an offending player to the spectator "team" - of course, only possible once 1.1 is released - but until then I'd really urge you to kick players instead of messing with the ongoing match any more than they already are.