developing mod package installs / edit source code ? / 3DMapperCube idea
#13
(08 Sep 11, 08:34AM)flowtron Wrote: The splashscreen is just the image packages/misc/startscreen.png ;-)
For providing a proper distribution of your game you should indeed have a windows-installer and Mac-packaging is a very obscure and arcane matter - we're all very grateful for wahnfred for providing this hard-to-come-by service to the community! - but linuxers usually don't get squiggy with simply extracting a tar-ball .. and during construction/testing you might even get away with a simple ZIP for Windows-users too.

my first experiment will be to change something simple like a jpeg and then create a install package with a new name and see if it loads the way I changed it. I have a windows pc and linux(ubuntu). anyone familiar with the steps or websites or resources?
Thanks given by:


Messages In This Thread
RE: is there a guide to changing the source code ? - by mikebefore - 09 Sep 11, 04:23PM