07 Sep 11, 07:13AM
(This post was last modified: 07 Sep 11, 07:31AM by FANTOMAS.UA.)
What is interesting, that when i did the same earlier in my other map (but with other texture - some asphalt) - all was ok.
Viper, so what i have to do? :)
UPD
One of the solutions, i think, is to downscale this texture to 50%, and use it like a custom texture (described in mymap.cfg file) on mapmodel. Is it?
(06 Sep 11, 09:26PM)Viper Wrote: The floor texture (not platform) uses a 1x1 cube texture for each tile, while the platform uses a 2x2 cube texture for each tile. Also the direction in which you are facing when you place the mapmodel affects its orientation.
Viper, so what i have to do? :)
UPD
One of the solutions, i think, is to downscale this texture to 50%, and use it like a custom texture (described in mymap.cfg file) on mapmodel. Is it?