(06 Sep 11, 05:13AM)wolfbr Wrote: nothing is created, everything is copiedThat is not an excuse for trying to make a game more like another game when it doesn't need to be.
Quote:fast paced? are you serius? there are games out there a lot faster(quake 3, urban terror, nexuiz) compared in speed, I think the baboo violent is more like ac(slow speed, kickback, Strafe running, weapon menu, enclosed areas..), the difference is that the game is in 2d, you kill balls and some extra weapons like rocket launcher, molotov and laser : P.I AM TOTALLY AWARE THAT ASSAULTCUBE IS NOT THE FASTEST PACED GAME ON THE PLANET. However, it isn't a slow one in terms of the amount of action and the time it takes to die. Play some Sauerbraten. That game is pretty fast.
I think AC is more like semi-realistic/arcade game, a mix of both).
Yes, AC is much more like a semi-realistic/arcade game. That's exactly what I implied, if not stated rather explicitly.
Quote:Fear is a bit like AC with the fact that the maps are enclosed.What does that have to do with AssaultCube?
conter strike, ok, almost all current fps received some inspiration from this game(semi arcade/realistic gameplay, with teamwork)
Quote:off: in urban terror weight not interfere with anything, you move quickly with any weapon(like quake 3), you just choose the items from spam, but nothing prevents you from stealing items from the dead players.Again, I'm totally aware of that. I've played them before. Plenty of times. I don't think you understand my point at all. AssaultCube isn't ANY of those games. It's AssaultCube.
and in AC, you can not fly like soldat, only if you is cheater : P.
Quote:off: about soldat and babbo, both have balanced explosive weapons and lmgs, and the game still fun and fast paced ; ).K, I've lost all hope in you.
Quote:ok, remove the firearms and add brooms, pots, cucumbers, bananas and dildos as weapons.Stop straw manning. I never said I did not care about realism. I clearly stated "realistic enough". Gameplay is far more important than realism.
remove the humans players models and add chickens and rename the game for LSD chickencube. you do not care about realism, yes?
And yes, makkE has said that before.
Quote:I play AC since before it was a carbine in the game, and SMG was more accurate, and the shotgun was too powerful(I do not remember the version).1. You don't play enough.
2. You don't know how to play.
I've been playing AC since 2007. The version where the shotgun was too powerful was 1.1.0.0.
Quote:Random jokes links is not an argument.I was trying to get my point across. It seems like I failed. Also, twisting up my words to mean something else isn't a real, valid argument either.
Quote:I suggested using some effects from AC ES, about rocket, a programmer can use the code of the cube(open source, duh), the hardest would be the gun balance, however, this can be worked.Okay, go and do it. Don't come to the forums asking for things to be done for you. If you think you're so intelligent, do it yourself.
Quote:http://forum.cubers.net/thread-2866.htmlprinciple of authority/Principle of Influence? : D (google it)
So, you're suggesting these ideas for the devs to listen in and follow through on - but if they don't like it, wouldn't that mean anything?
You obviously don't get what any of us are trying to say, and you obviously haven't played in the competitive side of the game.
I hope I don't come off sounding arrogant and mean, I'm just being really blunt here.