After reading this entire thread, most people seem to have a misunderstanding at what wolfbr is trying to get at. We've been trained, somehow, to shoot down anything that has CoD in it, Counter Strike, or the illegal AssaultCube: Special Edition. And that's a good thing - it keeps the game from losing its spirit. But, any gameplay changes like changing kickback of weapons, or having headshot for all weapons isn't going to be considered at all.
And please, don't talk about AssaultCube Special Edition. Nobody wants anything to do with it :)
I understand how some would need "beautiful effects", but I believe I speak for a large majority (as evidence by the responses) that most people don't really need reload animations, shell drops, etc. They're not bad ideas. There's just no need for it.
As for shell drops - it's never going to happen. They don't serve much of a purpose, and it doesn't make the game look much "nicer". Water bullet splash has actually be done before, although it was pretty crude at the time. I think it was Mael who did it, but I could be very wrong. That could be implemented, but it's unlikely it will be.
There's been suggestions in the past about using real weapons - it's never going to happen. You can mod your AssaultCube to have real weapons if you wanted to. But they're almost never going to replace or be packaged with AssaultCube.
A few years ago, makkE started work on making high res textures of all the default textures. I'm not sure what happened to that. Perhaps he stopped (as it's a lot of work). But it can be done. And if it becomes too large, we'll probably end up seeing two AssaultCube downloads: standard and hd. Maybe "HD" with just the texture packages. Or something like that.
But really, there's not too much you can do by suggesting ideas without suggesting exactly how they should be implemented (or trying to implement it yourself). I understand you want to help, but if you really want to see something added to the game, you'll have to make it yourself first (unless it's fairly simple).
And please, don't talk about AssaultCube Special Edition. Nobody wants anything to do with it :)
I understand how some would need "beautiful effects", but I believe I speak for a large majority (as evidence by the responses) that most people don't really need reload animations, shell drops, etc. They're not bad ideas. There's just no need for it.
As for shell drops - it's never going to happen. They don't serve much of a purpose, and it doesn't make the game look much "nicer". Water bullet splash has actually be done before, although it was pretty crude at the time. I think it was Mael who did it, but I could be very wrong. That could be implemented, but it's unlikely it will be.
There's been suggestions in the past about using real weapons - it's never going to happen. You can mod your AssaultCube to have real weapons if you wanted to. But they're almost never going to replace or be packaged with AssaultCube.
Quote:different weapons skins for each team(default, blue hand for ct and red for terror, or something like it), how it can reduce your FPS? Currently, there are skins of players for each team, why not different weapons(only the skins, not status) for each team?Different hand skins for different teams is totally plausible (although I personally wouldn't care). Different "weapons" probably isn't going to happen, and I think most players wouldn't want it to happen either.
Quote:or a simple cs crosshair?If you're talking about a gradually widening crosshair, I wouldn't mind. It can be done.
Quote:everyone can continue to use the game on low settings(like hl1, you can play usin normal models or usin HD model/textures packs, the game still the same, or like Slow old man's hd models for ACube.)).This is probably the most plausible idea, and one that is actually worth pursuing.
A few years ago, makkE started work on making high res textures of all the default textures. I'm not sure what happened to that. Perhaps he stopped (as it's a lot of work). But it can be done. And if it becomes too large, we'll probably end up seeing two AssaultCube downloads: standard and hd. Maybe "HD" with just the texture packages. Or something like that.
But really, there's not too much you can do by suggesting ideas without suggesting exactly how they should be implemented (or trying to implement it yourself). I understand you want to help, but if you really want to see something added to the game, you'll have to make it yourself first (unless it's fairly simple).