02 Sep 11, 09:30PM
SVN already has a bullet registration fix that may solve it completely.
Players moving or performing other actions while lagged out needs to be stopped I think. That is, the clients should be changed so that they can only walk or fire if they have both sent and received information in the last 0.5 seconds. To my knowledge, not even Australians on UK servers would be affected generally by this since most have fairly stable PJ and pings less than 400.
Players moving or performing other actions while lagged out needs to be stopped I think. That is, the clients should be changed so that they can only walk or fire if they have both sent and received information in the last 0.5 seconds. To my knowledge, not even Australians on UK servers would be affected generally by this since most have fairly stable PJ and pings less than 400.