(Mapmodels) Hotel Sign
#17
I just checked. Actually, milkshape won't really tell you what's going on concerning vertex counts, and welding them doesn't seem to work like it used to in older versions.

What you should simply do, is select all, go to "groups" and in the "smoothing groups" section go "clear all" - this will actually weld all "virtual" vertexes.

If you did it right, and press ctrl-m, it should look crappy in smooth shaded view - that's what we want! AC doesn't need smoothing groups, all they do is add uneccesary vertexes, but milkshape automatically creates them when you create primitives.

If you own UltimateUnwrap, simply select all and go "3d" -> "Weld model"
Thanks given by:


Messages In This Thread
(Mapmodels) Hotel Sign - by Cleaner - 24 Aug 11, 10:48PM
RE: (Mapmodels) Hotel Sign - by Nightmare - 24 Aug 11, 11:13PM
RE: (Mapmodels) Hotel Sign - by jAcKRoCk* - 24 Aug 11, 11:21PM
RE: (Mapmodels) Hotel Sign - by Frogulis - 25 Aug 11, 08:05AM
RE: (Mapmodels) Hotel Sign - by OpenSource - 25 Aug 11, 09:06AM
RE: (Mapmodels) Hotel Sign - by Cleaner - 25 Aug 11, 09:27AM
RE: (Mapmodels) Hotel Sign - by Nightmare - 25 Aug 11, 01:16PM
RE: (Mapmodels) Hotel Sign - by V-Man - 25 Aug 11, 04:36PM
RE: (Mapmodels) Hotel Sign - by Viper - 25 Aug 11, 04:41PM
RE: (Mapmodels) Hotel Sign - by V-Man - 25 Aug 11, 06:42PM
RE: (Mapmodels) Hotel Sign - by Cleaner - 25 Aug 11, 11:01PM
RE: (Mapmodels) Hotel Sign - by makkE - 26 Aug 11, 12:32PM
RE: (Mapmodels) Hotel Sign - by Cleaner - 26 Aug 11, 02:49PM
RE: (Mapmodels) Hotel Sign - by makkE - 26 Aug 11, 03:16PM
RE: (Mapmodels) Hotel Sign - by Cleaner - 26 Aug 11, 04:57PM
RE: (Mapmodels) Hotel Sign - by makkE - 26 Aug 11, 07:19PM
RE: (Mapmodels) Hotel Sign - by Cleaner - 26 Aug 11, 11:32PM
RE: (Mapmodels) Hotel Sign - by Cleaner - 27 Aug 11, 08:48AM