In game data
#10
(17 Aug 11, 08:17PM)Luc@s Wrote: Why not demos ? You can read AC source to figure out how to read them.
True, But creating a demo parser would be a project in and of itself. I'll take one project at a time. That way I don't end up with a bunch of half baked projects.

(17 Aug 11, 08:17PM)Luc@s Wrote: If you have any question i suggest you ask it here ;)
Thank you Luc@s, I will. Monkey see monkey do. What are some examples of some good server mods? I know code, but I've never delved into ac code beyond a causal glance with VS. Seeing how others have done it might save me from having to reinvent some good wheels.
Just some background, this thread:
http://forum.cubers.net/thread-2182.html...server+mod
was very helpful, I'm a noob.
Thanks given by:


Messages In This Thread
In game data - by Verse - 16 Aug 11, 09:23PM
RE: In game data - by tempest - 16 Aug 11, 10:26PM
RE: In game data - by Luc@s - 18 Aug 11, 12:40PM
RE: In game data - by Viper - 18 Aug 11, 09:30PM
RE: In game data - by Luc@s - 18 Aug 11, 09:43PM
RE: In game data - by Verse - 16 Aug 11, 11:22PM
RE: In game data - by Luc@s - 17 Aug 11, 01:39AM
RE: In game data - by Nightmare - 16 Aug 11, 11:51PM
RE: In game data - by V-Man - 17 Aug 11, 03:50PM
RE: In game data - by Luc@s - 17 Aug 11, 05:42PM
RE: In game data - by Verse - 17 Aug 11, 08:08PM
RE: In game data - by Luc@s - 17 Aug 11, 08:17PM
RE: In game data - by Verse - 17 Aug 11, 08:35PM
RE: In game data - by Viper - 17 Aug 11, 10:46PM
RE: In game data - by Verse - 18 Aug 11, 07:49AM
RE: In game data - by -xW-#@bd0u* - 18 Aug 11, 06:52PM
RE: In game data - by Ronald_Reagan - 18 Aug 11, 11:19PM
RE: In game data - by Luc@s - 19 Aug 11, 12:14AM
RE: In game data - by Ronald_Reagan - 19 Aug 11, 12:36AM
RE: In game data - by Luc@s - 19 Aug 11, 12:54AM
RE: In game data - by Viper - 20 Aug 11, 04:01AM