28 Jul 10, 11:21PM
The reason clip entities don't have texture is because of their already-existing property slots.
Mr.Floppy Wrote:you'd have to change the entire mapformat in order to have 5 (heigth, xradius, yradius, zradius, tex) editable parameters.
If I remember right, it's 8bit (4 parameters) at the moment and therefore it would need to be extended to 16bit or something like that.