22 Jul 11, 03:52AM
Or reduce damage received to 1/2 for 1 second after spawn.
Just as a protection against those spawnkills where you have no chance to defend yourself (ie: getting shot on the back , instant death by a random nade).
However you have the option to hold of spawning when base is getting ambushed, so no need for invincible mode just common sense.
Just as a protection against those spawnkills where you have no chance to defend yourself (ie: getting shot on the back , instant death by a random nade).
However you have the option to hold of spawning when base is getting ambushed, so no need for invincible mode just common sense.