I like this idea.
Brahma: Before we would even think about doing that, I would be much more inclined toward your idea if score would be upgraded and made more efficient, cause such things like:
Besides, there should be way less factors that affect your score, make it simple by giving points to normal situations like fragging, helping a teammate finishing off a enemy, recovering the flag, defending base, etc. By adding so many of these factors it eventually becomes purposeless. Also adding that if you add more basic and less factors it'll be more simple for us to know and have in mind what things give points and what don't, cause right now I see my score in the end of a game and it doesn't mean anything to me.
Brahma: Before we would even think about doing that, I would be much more inclined toward your idea if score would be upgraded and made more efficient, cause such things like:
Quote:Player 1: "Cover me!
Player 2: "Yes!"
Player 2 covers Player 1.
FREE POINTZ
Besides, there should be way less factors that affect your score, make it simple by giving points to normal situations like fragging, helping a teammate finishing off a enemy, recovering the flag, defending base, etc. By adding so many of these factors it eventually becomes purposeless. Also adding that if you add more basic and less factors it'll be more simple for us to know and have in mind what things give points and what don't, cause right now I see my score in the end of a game and it doesn't mean anything to me.