10 Jul 11, 07:45PM
It's an engine limitation. AC uses the 1st Cube engine, while Sauer uses the Cube 2 engine which is better and overall works better, albeit with higher spec requirements.
Large open spaces cause lag in AC maps. As long as AC uses the same engine you won't get your wish on the "official" maps. Generally, we tend to reject the huge maps (rifle@camper, gemas etc.) for the reason that they stray from the intentions of the developers in regards to gameplay. Hope that info helps.
Large open spaces cause lag in AC maps. As long as AC uses the same engine you won't get your wish on the "official" maps. Generally, we tend to reject the huge maps (rifle@camper, gemas etc.) for the reason that they stray from the intentions of the developers in regards to gameplay. Hope that info helps.