Cubescript question
#2
Yes, this is in svn and has been replaced by the player1 command.

You can use a combo of (player1 x) and a recursive loop to pop something up when you walk over an area.

Hop on #cubescript on gamesurge if you want, people there are always happy to help.
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Messages In This Thread
Cubescript question - by Dementium4ever - 29 Jun 11, 09:11PM
RE: Cubescript question - by Ronald_Reagan - 29 Jun 11, 09:14PM
RE: Cubescript question - by Dementium4ever - 29 Jun 11, 09:24PM