28 Jun 11, 11:37PM
(28 Jun 11, 03:39PM).ExodusS* Wrote: Of course it works pretty good, let's blacklist all those cheaters now:That's the reason the server doesn't kick/ban on the the first hint of the anticheat being triggered.
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[sum playerz]
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(28 Jun 11, 03:45PM)HellJanitorIsHispanic Wrote: It has already been admitted the anticheat is flawed?It's also limited in its capabilities by the quality of network connections. The figures involved in measuring cheating are affected by packet loss. If everyone had a perfect connection, it'd be a lot more reliable.
(28 Jun 11, 03:55PM)Atrimos Wrote: cheaters have perfected their style, only 2 or 3 idiots who dont know how to use it can be detected. Anti cheat will not work never because it is impossible, you have to be prepared to be annihilated by a cheater at any time.Almost absolutely right. Anticheat was never promoted as being able to eradicate cheats. It was always geared primarily toward removing the OBVIOUS and frustrating cheats; mass-gibbing nades, remote knifing, OPK, etc. I don't remember seeing or hearing about any of these in anticheat enabled servers. Some aspects need adjusting and some need further investigation. Brahma also always stated that it would be an on-going evolutionary process to perfect it.
If only it were just 2 or 3 idiots; I wouldn't be so f**king busy.