Feedback/Bug-Reports for AssaultCube v1.1
Yes and oh I see.
I actually don't mind that feature/bug.
It makes going onto @camper servers and setnext-ing an official map so much more fun :D
Here's a suggestion:
setnext fails: the setnext mode/map gets played next, but it can be setnext-ed again.
setnext succeeds: the setnext mode/map gets played next, and the next game can't be voted again.
Thanks given by:


Messages In This Thread
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by paulryant - 24 Sep 10, 07:30AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 12:11PM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Brett - 13 Aug 10, 05:00PM
free wii games - by simaholic - 13 Sep 10, 03:55PM
Yellow Light of Death - by pennyshaq - 14 Sep 10, 07:10AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by crashboat - 14 Sep 10, 08:23AM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by airsoftguns - 21 Sep 10, 12:00PM
Death Crash? - by Nate____God - 01 Oct 10, 10:01PM
RE: Feedback/Bug-Reports for AssaultCube v1.1 - by Frogulis - 12 Jun 11, 08:54AM