07 Jun 11, 06:27PM
i believe in the AC community, and that this thread can cease of all flames. including myself :P
bukz: who needs boxes when we can be in spheres? :3
ok, so we have: limitations on creativity, and decent maps can still be made. can we see some other points of view?
mine: limitations on creativity. why break precedent ;). im not talking about making one long ass corridor of nothing but health packets. thats not creativity. thats lag lol. im talking about how to identify where these restrictions begin. lets start there. the limitations set upon mappers are, frankly, hard to identify. i have heard that mapmodels cannot touch, and i know that pickups cannot be too close. maybe something about the height, although with the current glitch, exploited by @camper maps, i am very unsure of a limit on height.
i have made some maps, and saw some maps, that were decent in my eyes, not the best, but not the worst. the majority of them were shot down by restrictions, and when we did map checks, nothing appeared, or we fixed what was wrong, and then nothing appeared, and they were still deemed unplayable. its this frustration that makes me dislike the restrictions. i should have linked my frustration with limitations on creativity earlier :/.
bukz: who needs boxes when we can be in spheres? :3
ok, so we have: limitations on creativity, and decent maps can still be made. can we see some other points of view?
mine: limitations on creativity. why break precedent ;). im not talking about making one long ass corridor of nothing but health packets. thats not creativity. thats lag lol. im talking about how to identify where these restrictions begin. lets start there. the limitations set upon mappers are, frankly, hard to identify. i have heard that mapmodels cannot touch, and i know that pickups cannot be too close. maybe something about the height, although with the current glitch, exploited by @camper maps, i am very unsure of a limit on height.
i have made some maps, and saw some maps, that were decent in my eyes, not the best, but not the worst. the majority of them were shot down by restrictions, and when we did map checks, nothing appeared, or we fixed what was wrong, and then nothing appeared, and they were still deemed unplayable. its this frustration that makes me dislike the restrictions. i should have linked my frustration with limitations on creativity earlier :/.