07 Jun 11, 08:35AM
(This post was last modified: 07 Jun 11, 09:04AM by Apollo{TyD}.)
(07 Jun 11, 06:02AM)JamJamTheCalcMan Wrote: Apollo:
2) dont flame on me, and dont make me out to be a fool.
3) do i detect a hint of sarcasm and impertinence? did i say that all beginning maps are colorful? no. i said mine was. it was an example. so shoot me.
Did I address you personally? Are you the only one who made maps of that kind? Are you the only one who brought in the said allegation in the several threads regarding the requirements over the time? Nope, I meant it in general.
Oh and yes - there is sarcasm in my post. As in nearly all of my posts. Cause it's unbelievable how ridiculous this ongoing wailing and gnashing of teeth in this community is.
4)
Quote: So, please chill out. ...
^That's what you really should do.
Btw, I feel quite confident with the level of popularity I get with my maps. And all of this without making them into the official package or with 24/7 headshotsonlyservers.
So jealous? No I dont think so. But maybe the low-core mappers (I'll taking this term) are feeling so, cause they spent only a fraction of the time to make the maps - often ignoring requirements, engine and gameplay aspects - and getting some full servers - and still they aren't that much accepted as they think it ought to be. (Damnit, again some sarcasm).
Addendum:
AssaultCube community is probably the only community which acts in that psychotic way. Normally everyone should work on maps which fits in the game concept ("more realistic compared to Cube"), advancing the quality in every map generation. But there is constant effort to re-transform this game back to a pre-Cube-like game. My two cents