06 Jun 11, 08:45PM
I disagree with map restrictions. They do discourage mappers, and give prospective mappers a hard time to start out. I have saw many players give up on their promising maps because restrictions tied them down, and I have found myself in the very same situation. I haven't mapped in a long time because I don't feel like fooling around the weird, misunderstood map restrictions. I never could pinpoint what it was you were trying to alleviate, whether its height, length and width, mapmodels or pickups.
This is my question. So what if people like @camper, twintowers, headshotcity and the like? Those are the popular maps. If you kill those maps off, you have the potential to kill off your player base. Their is a certain compromise you must deal with. Have a large fan base and goofy maps, or have semi-realistic maps and a small fan base. There has to be a break-even point. This is an arcade shooter after all. If you want a more realistic environs within the AC engine, you should try out ACse. I am more-or-less an arcade person myself, which is why I love this game.
Devs: I realize that you are trying to thwart n00b mappers, but hey, we were all there once. They will start to realize that they want to make maps like shine, toxic and the like. They will try to go pro. Just like I did. We all have that starting point. If @camper is their starting point, so be it. My starting point was a 25x25x10 map, using the entire color spectrum, had 8 towers, a pool in the center, secret passages to the other towers, and not a cube of the skymap was visible. You can't lie to me and tell me that that map wasn't n00by :P
Just some thoughts. I would like to see the restrictions lifted, but hey, I'm just another cubing menace. :)
Sincerely,
A Fellow Mapper
This is my question. So what if people like @camper, twintowers, headshotcity and the like? Those are the popular maps. If you kill those maps off, you have the potential to kill off your player base. Their is a certain compromise you must deal with. Have a large fan base and goofy maps, or have semi-realistic maps and a small fan base. There has to be a break-even point. This is an arcade shooter after all. If you want a more realistic environs within the AC engine, you should try out ACse. I am more-or-less an arcade person myself, which is why I love this game.
Devs: I realize that you are trying to thwart n00b mappers, but hey, we were all there once. They will start to realize that they want to make maps like shine, toxic and the like. They will try to go pro. Just like I did. We all have that starting point. If @camper is their starting point, so be it. My starting point was a 25x25x10 map, using the entire color spectrum, had 8 towers, a pool in the center, secret passages to the other towers, and not a cube of the skymap was visible. You can't lie to me and tell me that that map wasn't n00by :P
Just some thoughts. I would like to see the restrictions lifted, but hey, I'm just another cubing menace. :)
Sincerely,
A Fellow Mapper