AC ports
#8
(02 Jun 11, 10:28PM)hamolton Wrote: First, a one that's not a port. We really need to package AC. This would give us some "marketing", and some people just like packages. We could ask The Debian Games Packaging Team, Although They say they can't do cube because of, well, you can see.. As an alternative, we could Package it ourselves.
At least a debian/ubuntu package already exists, and its most notable feature is that it's usually outdated.

(02 Jun 11, 10:28PM)hamolton Wrote: XNA for Xbox 360
OpenGL on a microsoft console? I lol'd.

I really don't get why people want everything on consoles. It usually just destroys the game. Read what CoD1 players have to say about MW or BF2 players about Bad Company, that'll teach you.

[/flame]

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Messages In This Thread
AC ports - by hamolton - 02 Jun 11, 10:28PM
RE: AC ports - by Foo - 03 Jun 11, 01:11AM
RE: AC ports - by Nightmare - 03 Jun 11, 01:25AM
RE: AC ports - by lucky - 03 Jun 11, 01:55AM
RE: AC ports - by Viper - 03 Jun 11, 03:58AM
RE: AC ports - by asthenia - 03 Jun 11, 04:06AM
RE: AC ports - by hamolton - 03 Jun 11, 03:06PM
RE: AC ports - by tempest - 03 Jun 11, 03:17PM
RE: AC ports - by hamolton - 03 Jun 11, 05:04PM
RE: AC ports - by ärkefiende - 03 Jun 11, 10:25PM
RE: AC ports - by Viper - 03 Jun 11, 10:39PM
RE: AC ports - by Lantry - 04 Jun 11, 07:56PM
RE: AC ports - by hamolton - 04 Jun 11, 10:40PM
RE: AC ports - by V-Man - 05 Jun 11, 08:21PM