03 Jun 11, 01:27PM
I haven't looked at it yet so I don't have much of an opinion as of yet. By what I've seen just a few things:
1) Compress in a .zip format not .rar (easier to download cross-platform)
2) The wire texture on the border of the ceiling is uni-directional even when the geometry obviously moves it in a different direction. There is another variant of that texture going the opposite way, look into that.
3) Your use of heavy mapmodels in that 'control' room is making my lag-senses tingle.
4) Use more textures.
1) Compress in a .zip format not .rar (easier to download cross-platform)
2) The wire texture on the border of the ceiling is uni-directional even when the geometry obviously moves it in a different direction. There is another variant of that texture going the opposite way, look into that.
3) Your use of heavy mapmodels in that 'control' room is making my lag-senses tingle.
4) Use more textures.