01 Jun 11, 02:54PM
ac_snow should probably be scrapped. It has some glitches (for instance you can climb the rocks on the right of RVSF and have your head go through an invisible wall). It's also not balanced in OSOK or TDM (it's biased to CLA). It doesn't seem as creative as the other maps either.
ac_arid should be kept as a 1v1 map but it's not suitable for CTF. It's just too biased (like ac_aqueous).
Finally, I agree with .ExodusS* with regard to ac_rattrap. It's doesn't allow for much nice movement. Indeed RVSF are easy to contain because they spawn in tight corridors with less shield (CLA has a shield and kevlar; RVSF only a kevlar).
ac_arid should be kept as a 1v1 map but it's not suitable for CTF. It's just too biased (like ac_aqueous).
Finally, I agree with .ExodusS* with regard to ac_rattrap. It's doesn't allow for much nice movement. Indeed RVSF are easy to contain because they spawn in tight corridors with less shield (CLA has a shield and kevlar; RVSF only a kevlar).