01 Jun 11, 04:38AM
the mapmodel clip isn't determined by the model, it is in the config for the map. A similar thing is done with fences: they are clipped with radius of 1 instead of a radius of 0, though there are a few that do it "properly" (ac_werk comes to mind). As for plclips, you don't even need to use them (although you may want to just for robustness) you merely need to edit one character in the config file so that the bars are clipped more correctly, which leads me to believe that tempest is correct and that they just didn't want grenades being thrown through.
However, I would like to suggest that the default map config is changed to more accurately clip these bars.
However, I would like to suggest that the default map config is changed to more accurately clip these bars.